masquerade comms
various ui game design graphics made for the upcoming roblox game, MASQUERADE.
ui/ux game design
category
commission
year
2023-present

what is masquerade
MASQUERADE is an upcoming roblox game inspired by the persona series created by atlus, with a very similar style and combat mechanics. I have been commissioned for multiple projects, including a weapons shop, clinic, a card shop, and creating interaction and skill menus for the game. these projects taught me how to use roblox studio for the first time, and introduced me to ui/ux design. i gotta say that i hate making mobile layouts after they break your entire system you designed for a desktop device, but a challenging learning curve that helps me grow in the end. you can join their discord server which is linked below to see when the game releases to the public! discord server: https://discord.gg/wearthemask
challenges in ui design
one of the biggest challenge i faced when designing uis for masquerade is responsive ui design. because this game will also be on mobile devices, any assets used must be able to be shrunken down or expanded to fit the device it is being displayed on. and with that, comes numerous bugs and tiny adjustments to make sure that text and elements can be readable from any screen size. but this has been a good challenge for me, as i continue to look at other mobile games and see how their ui/ux design behaves on different devices as inspiration. curious to see if i will end up going into the ui/ux side of graphic design, as i find all this fun to do. i just dont want to make uis that look like the brainrot games you would find on fortnite creative maps that oversaturate everything and throw a million bright flashing colors in your face.





